Game type – Roleplaying (RPG/TRPG) (paper & pencil)
Format – PDF (8.24mb) (Total package = 15.9mb *)
Book Title – Rapture
System – Rapture
Author – Joe Sweeney (StoryWeaver) 2011
Page Count – 133
Full Colour with white on black text pages.
Price (as of todays date) – $14.95 (download)
Welcome to the end of days… After centuries of war and strife, seven great nations arose to enter an uneasy peace. Humanity was once again rebuilding, with science blossoming and new discoveries heralding a true renaissance. Then gates of Heaven and Hell opened… and God’s plan for Man was made manifest. Those that walked the Earth with a righteous spirit and clean souls were taken into the loving arms of the Lord. Those who skulked with the devil, ignoring God’s divine laws, were cast aside to face the horrors awaiting all sinners. As promised, the Earth burned. The clouds evaporated. The rule of man, of reason and science, came to an end. But that was on Earth. And not all of Mankind was on Earth. In man’s arrogance, he had built ladders to the very heavens themselves, scattering the spark of humanity among the stars. These far flung few who remain, forgotten by God, or perhaps given a second chance, now face a future where good and evil have come into sharp relief; where science has proven to be a false idol, yet one that is vital for survival. With communications between colonies severed, no one knows for sure what has befallen humanity. The isolated pockets of human colonists are returning to the old ways – political squabbling, superstition and factional infighting are on the rise. As a tide of distrust rises among the survivors, unexplainable horrors are emerging. Things are coming…
The legions of Satan are real…
And they are coming for you…
I thought I would open this review with the opening text from the first page you read in this very intriguing roleplaying core rule book. But let me tell you, do not become put off from feeling this is an excuse of a game from some religious faction. Joe Sweeney has put a lot of time and effort in to the ideas and background within this game.
The rules of this system are based more on narration than strict rules with dice, a rules-lite system if you will for keeping the flow and mood of the game smooth and uninterrupted. Yes there are some rules involving decahedron shaped dice, but these ten sided dice are more for random challenges and chunks of combat. Within the rule book there are ten easy steps to creating a character, and these characters only have three attributes to worry about, the rest is more for background and goals for the story. The rule book comes with both a content and index page listings at the front and back, and all the text is clear and easy to read, except that is on two page where the white text was on top of a bright image, which made it less readable, but luckily this was only for a few paragraphs. This is no problem on a desktop/laptop, but when read on a smaller device like a smartphone or the like then it was.
My first thoughts upon reading the rule book, as I was reading those first few pages, were how it made me think of White Wolf and their ten sided system. However it may seem that way to start, but the system is not stealing any ideas, probably more of an influence as the idea for this system is more narration, and to keep the story flowing with little interruption as possible. The players and gamemaster alike are encouraged to all participate in creating the story as the game unfolds. The gamemaster still has the final say in any story or suggestion the players make, and of course he is still running the show. There is also plenty of nuggets of information for back story to this system, and seed ideas for the gamemaster to use and weaver in to his own creation within this hell that has spawned.
I can happily recommend this game to any lover of roleplaying, especially those that favour a more narrative game that does not involve too much dice slinging, and those that enjoy a good horror sci-fi setting. I certainly felt a great urge to get a group together after reading through this book and seeing where it takes us, seeing how much the players enjoy the setting as much as I read it. This game feels strong, with good ideas, and has support. Hell, even Satan himself appears with stats within the book, but do not let this put you off either.
There is plenty of kindling for you to blaze through many glorious stories within this setting. Joe as supplied many a spark for you to use, like factions, companies, and religious faction that all add to this dark and brooding theological game. There are even some helpful tips in running such a horrorific setting and keeping the mood.
* Along with the 133 page core rule book as a download, you will also receive a 36 page Printable Essentials (Player’s Handbook), a 1 page full colour fillable character sheet, a 5 page full colour Space map/chart, and a full colour 4 page Floor Plans of various space vessels. Bargain.
As a bonus, Joe Sweeney is kind enough to offer you, my dear readers, a little something. Click here to take a look. (Only available for 4 full Months.)