PALLADIUM
Player – Will
Character – Terry Malloy
Nickname/Alias – Feathers. (Because he likes boxing but can only beat feather weights, despite his own girth.)
Sex – Male
Age – 28
Height – aver
Weight – pot-bellied
Hair – Crew cut
Eyes –
General Appearance – Overweight but smartly dressed, tries to stay in shape.
Birth Order – Fourth Born
Family Origin – Large city in US
Disposition – Hot-head, quick-tempered, emotional, but basically nice.
Alignment – Neutral-Lawful (US Army & likes the cops & authority.)
Money – $1000 life savings & $14,000 Cash Inheritance
Occupation – Serve in the US army as Sergeant. (Recently promoted.)
Goals in Life – White picket fence and a shooting range.
ATTRIBUTES
I.Q. – 08
M.E. – 10
M.A. – 11
P.S. – 11
P.P. – 12
P.E. – 15
P.B. – 07
Spd. – 21
Perception – 10
P.P.E. – 17
I.S.P. – 00
Hit Points – 23
S.D.C. – 32
Armour Type – none
A.R. – 5
S.D.C. – 0
Level – 1
Experience Points – 1500 (Need – 2001)
SPECIAL ABILITIES/SKILLS
Skill – Base – Bonus – +%/lvl – Total %
Land Navigation – 40 – 15 – 4 – 55
Detect Ambushes – 40 – 15 – 5 – 55
Tracking – 30 – 15 – 5 – 45
Counter-Tracking – 30 – 15 – 5 – 45
Wilderness Survival – 40 – 15 – 5 – 55
Demolitions – 60 – 15 – 3 – 75
Demolitions Disposal – 60 – 15 – 3 – 75
Pilot Tank – 50 – 15 – 4 – 65
Read Sensory Equipment – 40 – 15 – 5 – 55
Automobile – 76 – 00 – 4 – 76
First Aid – 50 – 00 – 5 – 50
Radio Basics – 50 – 00 – 5 – 50
Climbing – 50 – 00 – 8 – 50
Mathematics Basic – 80 – 00 – 2 – 80
Running
Boxing
Wrestling (High School) – see hand to hand (pin, crush & tackle)
Sniper – +2 to strike to semi automatic or bolt action rifle.
Weapon Proficiencies – Blunt, Chain, Sword, Knife, Revolver, Automatic Pistol, Semi & Fully Automatic Rifle, Rifle, Sub-Machinegun, & Heavy Weapons.
Read/Write & Speak Native Language – American English
Hand to Hand Combat
Type – Basic & Expert
Number of Attacks – 4
Initiative – +00
Damage – +00
Strike – +00
Parry – +02
Dodge – +02
Roll with Punch/Impact – +08
Pull Punch – +04
Knockout/Stun Roll – 00
Critical Strike Roll – 00
Death Blow Roll – 00
Pin/Incapacitate on a roll of 18,19, or 20.
Crush/Squeeze does 1d4 damage.
(Body block/tackle does 1d4 damage and opponent must dodge or parry to avoid being knocked down.)
WEAPONS & EQUIPMENT
Weapons
Type – Bonus – Dam. – Range – R.o.F. – Ammo – Weight
Equipment
Description – Weight
SAVING THROWS
Type – Base – Modifier – Roll Needed
Poison – Lethal – 14 – 00 – 14
Poison – Non-lethal – 16 – 00 – 16
Harmful Drugs – 15 – 00 – 15
Insanity – 12 – 00 – 12
Psionics – 15 – 00 – 15
Magic Spell – 12 – 00 – 12
Magic Ritual – 16 – 00 – 16
Coma/Death – / – 00 – depends on medical treatment
Horror Factor – / – 00 – as per creature
MISCELLANEOUS
Leaping Distance;
Up – 02ft
Across – 03ft
Run – 420 mpm – (max) – 04 – melees – 420mt/melee – 00ft/attack
Swim – 00 mph – (max) – 00 – melees – 00mt/melee – 00ft/attack
Invoke Trust/Intimidate – 00%
Charm/Impress – 00%
CONTACTS
Notes
Joined the army for a solid job, having few academic skills. Can’t operate properly in civilian life so
avoids a large groups that he can’t shout at.
Pre-gen by NightUlf